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MIDI Outputs

A screenshot of the create midi output screen, asking to name the output and choose an output channel

To send MIDI signal out of Sensory Percussion, you'll want to choose a MIDI hardware output. Once you do, you'll be prompted to name the output and choose the MIDI output channel you want to send it to. Both of these can be changed later.

A MIDI output card named Hardware Synth: In set to Midi 1, the five message filter rows switched on, Chan set to incoming, Max note len at 10 s, and no Output device chosen yet

MIDI hardware outputs allow you to send different types of MIDI messages out of Sensory Percussion and into other programs that accept MIDI. The possibilities are pretty endless with MIDI; use it to control visuals from the drums, play back music you've created in other software, or control a host of other MIDI-mappable parameters across a variety of different programs from behind your drum set!

How a MIDI output gets its messages​

A MIDI hardware output sends whatever arrives on one MIDI output badge to a real or virtual MIDI device. Modules send to a badge: a MIDI Router, a MIDI notes generator, or a MIDI Kit. The session's Clock out sends its clock to one too.

ControlWhat it does
InThe MIDI output badge this output listens to, like Midi 1. Set a module's output to the same badge to send it here.
Output deviceThe MIDI device the messages go to. A device has to be turned on in Settings → MIDI Devices first.
ChanThe channel messages go out on. incoming keeps the channel they arrived on.
Max note lenEnds any note that's held longer than this.

Message filters​

The card's activity panel has one row for each kind of MIDI message. The switch at the end of a row decides whether that kind of message is sent to the device, and the light flashes only for messages that are sent.

RowWhat the switch sends
note on/offNotes. Turning it off also ends any notes that are still sounding, but stopping the session still reaches the device.
CCControl change messages.
specialPitch wheel, polyphonic aftertouch, and channel pressure.
sysexSysEx messages.
syncMIDI clock, and Start, Stop, and Continue.

Every row starts switched on, sync included, so the session's clock reaches the device unless you switch sync off here.